Update of mid-november


This is it. I just finished the “extra” stage, all the game’s patterns and spellcards are done for every single bosses.

Now, I have to do the most boring parts of the game design and code, must redo a lot of assets because of how my drawing style changed and fix bugs. I’ll say I’m like 90% done with the game.

A december release is still not realistic. Most of the game is finished at this point but there is still a lot of things to do.

Right now, I’m rewriting all dialogs.

This is the last devlog before the release, see you in January!!

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